Mattel teams with Minecraft to deliver 3D printed skins, available at Minecon

Laurent Giret

As Minecraft developer Mojang is gearing up for Minecon 2016 in Anaheim this weekend, the game studio has announced today that it has partnered with American toy manufacturing company Mattel to bring your Minecraft avatar to life. Minecon attendees will be able to use the company’s skin printing service to create a skin for a nice figurine with the Minecraft avatar of their choice:

It’s seriously cool. You craft the look of your unique figure by using an actual skin from the game. Mattel creates and prints a custom label based on your in-game skin (or one of the exclusive soon-to-be-revealed MINECON 2016 designs!), and then you stick it onto the figure.

Minecon attendees will be able to design their own Minecraft figurine.
Minecon attendees will be able to design their own Minecraft figurine.

To try the skin-printing service, attendees will have to purchase a Survival Mode Player One Figure ($15.00 + tax) at the the Mattel booth and also print their label over there. To get prepared, Mojang is inviting all attendees to check the skin editing app Skin Studio which is available on iOS and Android devices.

Additionally, Mojang has announced today the release of a new Minecraft Snapshot tagged 16W38A and you can find the full list of changes and bug fixes below:

Notable changes:

  • The poor squids shouldn’t spawn in lava anymore. At least I would not enjoy spawning in lava
  • We have a new gamerule: maxEntityCramming
  • Mooshrooms now really appreciates to walk on mycelium. Probably it feels soft and cosy on their hooves

Bugs fixed in 16w38a:

  • [Bug MC-3841] – Attacking an unsaddled pig while holding a saddle saddles the pig
  • [Bug MC-36927] – Durability of Golden Swords occasionally dropped by Zombie Pigmen is not random (always 25)
  • [Bug MC-46456] – Written books given by command crashes when copied in crafting table if “Author” is missing
  • [Bug MC-61997] – squids spawn in lava
  • [Bug MC-66946] – 2-block tall hitbox on small armor stands.
  • [Bug MC-67406] – Small armor stands display items differently than normal ones
  • [Bug MC-70424] – Baby Zombie Pigmen’s sword slightly tiled forward
  • [Bug MC-70738] – Killing Guardian with Lava does not give Cooked Fish
  • [Bug MC-80551] – You can place redstone, doors, rails etc. onto 7/8 layers of snow
  • [Bug MC-86130] – Shields changes its base color when damaged & repaired / Crafting different in colors results in damage
  • [Bug MC-86164] – armor stands can’t be renamed by name tag
  • [Bug MC-89921] – Elytra not rendered on entities/mobs
  • [Bug MC-91383] – Horses (now only skeleton horses and zombie horses) drop different amount of loot than before
  • [Bug MC-92772] – Saddled pigs don’t drop saddle with doMobLoot=false
  • [Bug MC-92776] – Ink sacs are fished in stacks of 1 instead of 10
  • [Bug MC-93435] – Cobblestone walls listed in “Building Blocks” tab
  • [Bug MC-93609] – Player is floating above the saddle of a mule
  • [Bug MC-93824] – Feeding golden carrot to breed horse works if InLove is greater than 0
  • [Bug MC-94476] – Killing Rabbits with Looting does not give more raw rabbit
  • [Bug MC-94947] – Chicken “steping” sound still works when the chicken is swimming
  • [Bug MC-95450] – Villager Loot Table missing
  • [Bug MC-95469] – Middle click / pick block on farmland gives dirt
  • [Bug MC-96499] – Boats collide with any entity (Arrows, Paintings, etc.) even if Marker:1b is on (armor stand)
  • [Bug MC-98260] – Water bottles have inconsistent NBT tag depending on how you obtain them.
  • [Bug MC-99602] – Impossible to detect Water Bottle from ocean in player’s inventory
  • [Bug MC-100950] – Boats can travel / remain on the fog of lingering potion / dragon’s breath
  • [Bug MC-101615] – Silverfish do more damage to players on easy difficulty than on normal difficulty
  • [Bug MC-101642] – Iron golem / VillagerGolem is holding red flower client side 400 ticks too long
  • [Bug MC-103339] – Mushroom Cows do not path to mycelium, but grass. Causes unintended spawning requirements
  • [Bug MC-105071] – Random green/gray dot in anvil GUI
  • [Bug MC-106485] – Banner applied to a Shield doesn’t change the shield correctly
  • [Bug MC-106747] – Wither bosses break structure blocks / structure voids
  • [Bug MC-106842] – Target selector stops parsing its arguments if an entry is not =
  • [Bug MC-106896] – Crash when using backspace after deleting all the characters in the name of anything with a custom one
  • [Bug MC-107054] – lit_furnace item model but no item
  • [Bug MC-107055] – 2 models for old wooden slab’s item
  • [Bug MC-107062] – Hitting backspace in the anvil naming field when empty causes the game to crash

For those of you who can’t wait for the release of the 1.11 build of Minecraft, the game developer added that it will reveal “info about several new exciting 1.11 features” during Minecon 2016. The annual event will take place on September 24-25 at Anaheim Convention Center and those of you who can’t attend will be able to watch the live stream on the dedicated website.