Microsoft touts Xbox One stats, 3 billion zombies killed and more Written by Alan Buckingham on December 03, 2013, 03:32PM
It has been just over a week since the Xbox One exploded onto the retail market. Since then, we have heard all sorts of fascinating stats surround that launch -- more than one million consoles sold within the first 24-hours, a number that rivaled that of competing PS4. Black Friday brought even more news, as the Microsoft box proceeded to surpass the Sony competition, and now Microsoft is talking some numbers, though about games, not sales.
Today the company publishes some mind-boggling statistics about what has taken place in the days since gamers got their hands on the Xbox One. While the box is about more than games, encompassing a lot of entertainment options as well, the games still take center stage. In fact, they are so important to customers that Microsoft claims 50 million hours have already been played.
On top of that, a few more staggering numbers were published today. Three billion zombies have been killed in Dead Rising 3, 186 million enemies vanquished by those playing Ryse: Son of Rome, and 150 million combos created in Killer Instinct. Perhaps the most surprising number comes from Forza Motorsport 5 -- 90 million miles driven, equating to 3,673 trips around the world.
"We are humbled and gratified by the overwhelming response from our fans to the launch of Xbox One. Eleven days in we are seeing record breaking sales and are selling every Xbox One we can make. Demand is far exceeding supply in the 13 countries we’ve launched and we are sold out at retailers around the world. We are seeing incredible usage from our engaged fans who have purchased Xbox One with more than 50 million hours spent on Xbox One games and entertainment", says Yusuf Mehdi, Corporate Vice President of Strategy and Marketing.
The Xbox One is already next to impossible for potential customers to get hold of. It will likely continue that way through the holiday season, but perhaps stock will be more plentiful once that passes. These numbers, of course, will also continue to rise, exponentially with increasing numbers of gamers.