Ubisoft releases Assassin’s Creed Pirates in partnership with Microsoft, perfect for IE11

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 Ubisoft releases the first ever Assassin’s Creed title in partnership with Microsoft

Microsoft has announced a new partnership with Ubisoft, a French multinational video game developer and publisher. The companies have together launched the first ever Assasin’s Creed Pirates for the web. Assasin’s Creed Pirates is free to play and is available in five languages worldwide. 

The game was build with Babylon.JS, which is an easy to use yet powerful, open-source 3D engine build on WebGL, TypeScript, and Javascript by Microsoft developers David Catuhe, David Rousset, Michel Rousseau, and Pierre Lagarde. These technologies offer developers the ability to quickly add collision detection, physics, lighting, camera angles, textures, effects, and new 3D scenes with minimal coding. 

Microsoft has also announced a new developer challenge. It states “Build your own shader with Babylon.JS and you could win an Assassin’s Creed Collector’s Black Chest Edition and an Xbox One! It only takes a few minutes and you don’t really have to be a pro developer to play with code this easy.” If you’re 16 years old or over and reside in United States of America, United Kingdom, France, Germany, Spain or Australia, you can participate in this content. Details can be found here.

Microsoft is touting Internet Explorer 11 as the perfect browser to play this game. Internet Explorer 11 features even better 3D performance, enhanced touch capabilities, and recent improvements to WebGL. 

“When Assassin’s Creed Pirates was released on mobile, it received high praise for its groundbreaking visuals. We wanted to see if a game like this could be possible on the web. It’s difficult to really know where web-gaming is headed, but we can be sure that Babylon.JS and Internet Explorer today, in terms of gaming, are great platforms to demonstrate its potential,” said François Bodson, Studio Manager.